preprint, 2025 Mila Bujić 9/27/25 preprint, 2025 Mila Bujić 9/27/25 Altered States of Consciousness Through HCI: Inspiration from Decades of Science Fiction Read More conference paper, 2024 Mila Bujić 9/27/25 conference paper, 2024 Mila Bujić 9/27/25 Streaks and Coping: Decoding Player Performance in League of Legends Using Big Data from Top Players' Matches Read More conference workshop, 2024 Mila Bujić 9/27/25 conference workshop, 2024 Mila Bujić 9/27/25 Digital Technologies and Human Consciousness: A Futures Workshop for Exploring Potential Implications Read More conference paper, 2024 Mila Bujić 9/27/25 conference paper, 2024 Mila Bujić 9/27/25 A Typology for Identifying Digitally-Induced Altered States of Consciousness Through Input Discrepancy Read More conference paper, 2024 Mila Bujić 9/27/25 conference paper, 2024 Mila Bujić 9/27/25 Self-avatar representation matters: Deciphering user immersion in VR games through Steam reviews Read More conference paper, 2023 Mila Bujić 9/27/25 conference paper, 2023 Mila Bujić 9/27/25 Digitally-induced altered states of consciousness and playful HCI: future research agenda of a novel perspective Read More conference paper, 2023 Mila Bujić 9/27/25 conference paper, 2023 Mila Bujić 9/27/25 Understanding Multi-platform Social VR Consumer Opinions: A Case Study in VRChat Using Topics Modelling of Reviews Read More
preprint, 2025 Mila Bujić 9/27/25 preprint, 2025 Mila Bujić 9/27/25 Altered States of Consciousness Through HCI: Inspiration from Decades of Science Fiction Read More
conference paper, 2024 Mila Bujić 9/27/25 conference paper, 2024 Mila Bujić 9/27/25 Streaks and Coping: Decoding Player Performance in League of Legends Using Big Data from Top Players' Matches Read More
conference workshop, 2024 Mila Bujić 9/27/25 conference workshop, 2024 Mila Bujić 9/27/25 Digital Technologies and Human Consciousness: A Futures Workshop for Exploring Potential Implications Read More
conference paper, 2024 Mila Bujić 9/27/25 conference paper, 2024 Mila Bujić 9/27/25 A Typology for Identifying Digitally-Induced Altered States of Consciousness Through Input Discrepancy Read More
conference paper, 2024 Mila Bujić 9/27/25 conference paper, 2024 Mila Bujić 9/27/25 Self-avatar representation matters: Deciphering user immersion in VR games through Steam reviews Read More
conference paper, 2023 Mila Bujić 9/27/25 conference paper, 2023 Mila Bujić 9/27/25 Digitally-induced altered states of consciousness and playful HCI: future research agenda of a novel perspective Read More
conference paper, 2023 Mila Bujić 9/27/25 conference paper, 2023 Mila Bujić 9/27/25 Understanding Multi-platform Social VR Consumer Opinions: A Case Study in VRChat Using Topics Modelling of Reviews Read More