conference paper, 2024 Mila Bujić 9/27/25 conference paper, 2024 Mila Bujić 9/27/25 Streaks and Coping: Decoding Player Performance in League of Legends Using Big Data from Top Players' Matches Read More conference paper, 2024 Mila Bujić 9/27/25 conference paper, 2024 Mila Bujić 9/27/25 Virtual reality for mindfulness: aspects for helping or hindering focus and practice Read More conference paper, 2024 Mila Bujić 9/27/25 conference paper, 2024 Mila Bujić 9/27/25 A Typology for Identifying Digitally-Induced Altered States of Consciousness Through Input Discrepancy Read More conference paper, 2024 Mila Bujić 9/27/25 conference paper, 2024 Mila Bujić 9/27/25 Self-avatar representation matters: Deciphering user immersion in VR games through Steam reviews Read More conference paper, 2023 Mila Bujić 9/27/25 conference paper, 2023 Mila Bujić 9/27/25 The relationship of visual and aural perspective with decentering in virtual reality Read More conference paper, 2023 Mila Bujić 9/27/25 conference paper, 2023 Mila Bujić 9/27/25 Digitally-induced altered states of consciousness and playful HCI: future research agenda of a novel perspective Read More conference paper, 2023 Mila Bujić 9/27/25 conference paper, 2023 Mila Bujić 9/27/25 More Immersed but Less Present: Unpacking Factors of Presence Across Devices Read More conference paper, 2023 Mila Bujić 9/27/25 conference paper, 2023 Mila Bujić 9/27/25 Self-representation does (not) spark joy: Experiment on effects of avatar customisation and personality on emotions in VR Read More conference paper, 2023 Mila Bujić 9/27/25 conference paper, 2023 Mila Bujić 9/27/25 Understanding Multi-platform Social VR Consumer Opinions: A Case Study in VRChat Using Topics Modelling of Reviews Read More conference paper, 2022 Mila Bujić 9/27/25 conference paper, 2022 Mila Bujić 9/27/25 "Mirror Dwellers": Social VR, Identity and Internet Culture Read More conference paper, 2021 Mila Bujić 9/27/25 conference paper, 2021 Mila Bujić 9/27/25 Emotional Response to Extended Realities: The Effects of Augmented and Virtual Technologies in a Shopping Context Read More conference paper, 2020 Mila Bujić 9/27/25 conference paper, 2020 Mila Bujić 9/27/25 Space Pace: Method for creating augmented reality tours based on 360 videos Read More conference paper, 2020 Mila Bujić 9/27/25 conference paper, 2020 Mila Bujić 9/27/25 Satisfaction and willingness to consume immersive journalism: experiment of differences between VR, 360 video, and article Read More conference paper, 2020 Mila Bujić 9/27/25 conference paper, 2020 Mila Bujić 9/27/25 Immersive journalism: Extant corpus and future agenda Read More
conference paper, 2024 Mila Bujić 9/27/25 conference paper, 2024 Mila Bujić 9/27/25 Streaks and Coping: Decoding Player Performance in League of Legends Using Big Data from Top Players' Matches Read More
conference paper, 2024 Mila Bujić 9/27/25 conference paper, 2024 Mila Bujić 9/27/25 Virtual reality for mindfulness: aspects for helping or hindering focus and practice Read More
conference paper, 2024 Mila Bujić 9/27/25 conference paper, 2024 Mila Bujić 9/27/25 A Typology for Identifying Digitally-Induced Altered States of Consciousness Through Input Discrepancy Read More
conference paper, 2024 Mila Bujić 9/27/25 conference paper, 2024 Mila Bujić 9/27/25 Self-avatar representation matters: Deciphering user immersion in VR games through Steam reviews Read More
conference paper, 2023 Mila Bujić 9/27/25 conference paper, 2023 Mila Bujić 9/27/25 The relationship of visual and aural perspective with decentering in virtual reality Read More
conference paper, 2023 Mila Bujić 9/27/25 conference paper, 2023 Mila Bujić 9/27/25 Digitally-induced altered states of consciousness and playful HCI: future research agenda of a novel perspective Read More
conference paper, 2023 Mila Bujić 9/27/25 conference paper, 2023 Mila Bujić 9/27/25 More Immersed but Less Present: Unpacking Factors of Presence Across Devices Read More
conference paper, 2023 Mila Bujić 9/27/25 conference paper, 2023 Mila Bujić 9/27/25 Self-representation does (not) spark joy: Experiment on effects of avatar customisation and personality on emotions in VR Read More
conference paper, 2023 Mila Bujić 9/27/25 conference paper, 2023 Mila Bujić 9/27/25 Understanding Multi-platform Social VR Consumer Opinions: A Case Study in VRChat Using Topics Modelling of Reviews Read More
conference paper, 2022 Mila Bujić 9/27/25 conference paper, 2022 Mila Bujić 9/27/25 "Mirror Dwellers": Social VR, Identity and Internet Culture Read More
conference paper, 2021 Mila Bujić 9/27/25 conference paper, 2021 Mila Bujić 9/27/25 Emotional Response to Extended Realities: The Effects of Augmented and Virtual Technologies in a Shopping Context Read More
conference paper, 2020 Mila Bujić 9/27/25 conference paper, 2020 Mila Bujić 9/27/25 Space Pace: Method for creating augmented reality tours based on 360 videos Read More
conference paper, 2020 Mila Bujić 9/27/25 conference paper, 2020 Mila Bujić 9/27/25 Satisfaction and willingness to consume immersive journalism: experiment of differences between VR, 360 video, and article Read More
conference paper, 2020 Mila Bujić 9/27/25 conference paper, 2020 Mila Bujić 9/27/25 Immersive journalism: Extant corpus and future agenda Read More